Roll for The Galaxy: Ambition Board Game

Charismatic leaders and entrepreneurs vie to complete objectives and recruit the best minds. 30-60 minute playing time. Newer players should play  without objectives for their first few games. Expansion game. 21 new starting tiles provide nearly 300 more possible starting tile combinations. 20 objective tiles introduce a new way for players to gain new abilities and victory points.

For 2-5 players. As the invention of Jump drive spreads through the galaxy, new factions arise. Requires Roll for the Galaxy. 2 new dice types bring new mechanics and give the players more strategic options. Can you expand your faction into the most successful galactic empire? Ambition is the first expansion to Roll for the Galaxy.

It adds new factions, home worlds, two new dice types, and game tiles, and optional objectives to the base game.

Roll for The Galaxy Board Game

2-5 players. The player who best manages his workers and builds the most prosperous empire wins!  This dice version of Race for the Galaxy takes players on a new journey through the Galaxy, but with the feel of the original game. Roll for the galaxy is a dice game of building space empires Your dice represent your populace, whom you direct to develop new technologies, settle worlds, and ship goods.

Great strategy game. 45 minute playing time.


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New Frontiers

Play continues until one or more of four game ending conditions is reached. 45 minute playing time. One group of eight developments is always in play. After all actions for that round have been done, developments, the player with the most victory points from settled worlds, 9-cost development bonuses, and VP chips earned from consuming goods wins.

The game includes a suggested set of sixteen additional developments for your first game; in later games, players randomly select which side of eight double-sided "small" developments and eight double-sided "large" 9-cost developments to use during setup. 45-90 minute playing time. Unlike in race, in new frontiers worlds need colonists to be settled, in addition to either payments or conquest.

2-5 players. Great strategy game. In new frontiers, players build galactic empires by selecting, an action that everyone may do, in turn, a standalone game in the Race for the Galaxy family, with only the selecting player gaining that action's bonus. Each game can have different goals, so no two games will be alike.

Goods can be traded for credits or consumed for victory points. New frontiers is an exciting addition to the award-winning family of race for the galaxy games! .


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Terraforming Mars Prelude

1 to 5 players. Terraforming mars: prelude is the third expansion to the smash-hit game, Terraforming Mars, and can be combined with any other expansion or variant. 45 minute playing time. There are also 5 new corporations, and 7 project cards that thematically fi t the early stages of terraforming. New frontiers is an exciting addition to the award-winning family of race for the galaxy games!

90 - 120 minutes average playtime. 2-5 players. For 2-5 players. Great strategy game. As the mega corporations are getting ready to start the terraforming process, you get to choose from Prelude cards that jumpstart the terraforming process, you now have the chance to make those early choices that will come to defi ne your corporation and set the course for the future history of Mars - this is the prelude to your greatest endeavors! In Terraforming Mars: Prelude, or boost your corporation engine.

Each game can have different goals, so no two games will be alike. Ages 14+. For ages 12 and up. 45-90 minute playing time.


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Race For The Galaxy: The Gathering Storm

It also includes some blank cards and a contest card for players to submit a card idea to RGG. 90 - 120 minutes average playtime. The first expansion includes solitaire rules. For ages 12 and up. Play time of 60 minutes. Each expansion adds one more player, more cards, plus some goodies besides cards. The information that is known is summarized by the designer.

For 1 to 5 players. This first expansion for Race for the Galaxy adds cards, a 5th player, and other ways to expand your universe. This first expansion for Race for the Galaxy adds cards, a 5th player, and other ways to expand your universe. The designer will be releasing more details about this expansion closer to the release date.

Great strategy game. 45 minute playing time. Each game can have different goals, so no two games will be alike. 45-90 minute playing time. For 2-5 players. Two slots have been left open in the second expansion for the winners. Recommended ages:13 and up 2-5 players.


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Stronghold Games Terraforming Hellas & Elysium The Other Side of Mars Expansion Board Games

An expansion for Terraforming Mars. Each game can have different goals, so no two games will be alike. Hellas, the southern wild, includes Mars' south pole and the enormous seven-hex Hellas. 45-90 minute playing time. For 2-5 players. 1 to 5 players. Terraforming mars: hellas & elysium, consists of a double-sided game board representing two new areas of Mars: Hellas, which includes Mars' south polar region; Elysium, the first expansion for the 2016 smash-hit Terraforming Mars, which is on the opposite side of Mars' equator.

This first expansion for Race for the Galaxy adds cards, a 5th player, and other ways to expand your universe. Each of these maps consists of new sets of milestones and awards with relevance for that particular map. 45 minute playing time. 2-5 players. Ages 14+. New frontiers is an exciting addition to the award-winning family of race for the galaxy games!

As examples, place three tiles around the south pole to be a Polar Explorer, or race to have the most estates beside water on Elysium! For 1 to 5 players. Elysium takes players almost to the opposite side of Mars' equator, with vast lowlands for oceans. 90 - 120 minutes average playtime.


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Race for the Galaxy Card Game

After revealing the cards, each player adds his development to his tableau of cards on the table and then discards cards from his hand equal to its cost. Only the selected phases occur. New frontiers is an exciting addition to the award-winning family of race for the galaxy games! In race for the galaxy from rio Grande Games, players build galactic civilizations using game cards that represent worlds or technical and social developments.

90 - 120 minutes average playtime. Great strategy game. Play time of 60 minutes. For 2 to 4 players. Settle allows a player to place a world in his tableau. Ages 14+. Each player who chose Develop discards one card fewer as his bonus. With cards, players can settle new worlds and build more developments, gaining both victory points and card powers that provide advantages in certain phases.

In each round, each player secretly and simultaneously chooses one of seven different action cards and then reveals it. Play time of 60 minutes. 45-90 minute playing time.


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CMON RRI001 Railroad Ink: Deep Blue Edition

For 1-6 players. New frontiers is an exciting addition to the award-winning family of race for the galaxy games! Two new areas, and many new ways to win. 90 - 120 minutes average playtime. Or, players can combine the two for epic, 12-player games! 2-5 players. Play time of 60 minutes. In the deep blue edition, the lake and River dice add in some cool, refreshing waterways to the maps.

45-90 minute playing time. Ages 8+. Hellas, the southern wild, includes Mars' south pole and the enormous seven-hex Hellas. Each game can have different goals, so no two games will be alike. Play time of 60 minutes. 60 minute playing time. For 2-4 players. In railroad ink, players roll the route dice and must then draw the subsequent results on their individual route boards.

For 1 to 5 players. 30-45 minute playing time. It's a challenge to keep their roads and rails from getting destroyed, and having to repair them when they are. 1 to 5 players. In race for the galaxy, players build galactic civilizations by game cards that represent worlds or technical and social developments.


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Stronghold Games 7203SG Terraforming Mars The Colonies

Most places are not suited for performing, but building colonies may greatly improve your income and your possibilities in achieving that higher goal - the transforming of Mars. Play time of 60 minutes. 2-5 players. 1 to 5 players. Our world has widened before us. Ages 8+. For 1-6 players. Hellas, the southern wild, includes Mars' south pole and the enormous seven-hex Hellas.

For 2-4 players. 1 to 5 players. It features colony tiles where you can build colonies and send your trade fleet. 60 minute playing time. Check out all the great expansions to Race for the Galaxy. 45-90 minute playing time. 30-45 minute playing time. 120 minutes average playtime. The two editions can be combined, allowing up to 12-player games!

For 2 to 4 players. Elysium takes players almost to the opposite side of Mars' equator, with vast lowlands for oceans. 90 - 120 minutes average playtime.


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Viticulture: Visit from The Rhine Valley Expansion

For 1 to 5 players. Ages 8+. 30-45 minute playing time. Play time of 60 minutes. Hellas, the southern wild, includes Mars' south pole and the enormous seven-hex Hellas. You have new visitors! this expansion for Viticulture provides you with a new set of visitors cards, which focus less on victory points and more on the wine business itself.

Great strategy game. New frontiers is an exciting addition to the award-winning family of race for the galaxy games! For ages 12 and up. For ages 12 and up. Two new areas, and many new ways to win. 45 minute playing time. 120 minutes average playtime. These cards have their own unique backs, as they must be played without other visitor cards from Viticulture, Tuscany, and Moor Visitors 2-5 players.

60 minute playing time. Ages 12. An expansion for Terraforming Mars. Each game can have different goals, so no two games will be alike. For 2-5 players.


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Stronghold Games Terraforming Mars Venus Next Board Games

90 - 120 minute game play. Ages 14+. 30-45 minute playing time. 2-5 players. 120 minutes average playtime. Elysium takes players almost to the opposite side of Mars' equator, with vast lowlands for oceans. 45-90 minute playing time. For 2-5 players. An expansion for Terraforming Mars. 1 to 5 players. 60 minute playing time.

Transforming mars: venus next, continues the journey of humanity as we terraform Earth's closest neighbor, the second expansion to the smash-hit terraforming Mars, Venus. Adding a side game board for the planet Venus, additional tiles and tokens, and most importantly new Venus cards to add to the deck, you will be saying Venus next!.

1 to 5 players. Two new areas, and many new ways to win. Playing time 60-90 Ages 12 and up. Your corporation can make a name for itself by building flying cities, and introducing life to this Planet, reducing the greenhouse effect, the second expansion to the smash-hit terraforming Mars, while enabling Venus to help terraform Mars! terraforming Mars: Venus next, continues the journey of humanity as we terraform Earth's closest Neighbor, Venus.

Ages 12. Check out all the great expansions to Race for the Galaxy. For ages 12 and up.


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